/* win-path.c directory and file functions working on UTF-16 file and path names Copyright (C) 2007,2008,2010 Michael Sabin This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include #include #include "newlisp.h" #include "protos.h" /* utf8_to_utf16 Uses the Windows API to convert a UTF-8 string to a UTF-16 string. Returns a pointer to a WCHAR string, or NULL if there was an error (like if an invalid utf8 string was provided). Note that the returned string must be free()ed. */ WCHAR * utf8_to_utf16(const char *utf8str) { int size = -1; WCHAR *utf16str = NULL; size = MultiByteToWideChar( CP_UTF8, 0, /* no flags=ignore errors if possible */ utf8str, -1, /* read until NULL character */ NULL, 0 /* just calculate size */ ); if (size == 0) return (NULL); utf16str = (WCHAR*)callocMemory((size+1) * sizeof(WCHAR)); size = MultiByteToWideChar( CP_UTF8, 0, utf8str, -1, utf16str, size ); if (size == 0) { free(utf16str); return(NULL); } else return(utf16str); } /* utf16_to_utf8ptr Used in win_realpath, but otherwise wrapped by utf16_to_utf8. */ int utf16_to_utf8ptr(const WCHAR *utf16str, char * utf8str, int size) { if (size < 1) return(-1); size = WideCharToMultiByte( CP_UTF8, 0, utf16str, -1, utf8str, size, NULL, NULL ); if (size == 0) return(-1); else return(0); } /* utf16_to_utf8 Uses the Windows API to convert a UTF-16 string to a UTF-8 string. Returns a pointer to a char string, or NULL if there was an error (like if an invalid utf16 string was provided). Note that the returned string must be free()ed. */ char * utf16_to_utf8(const WCHAR *utf16str) { int size = -1; char *utf8str = NULL; size = WideCharToMultiByte( CP_UTF8, 0, utf16str, -1, 0, 0, NULL, NULL ); if (size == 0) return (NULL); utf8str = (char*)callocMemory((size+1) * sizeof(char)); if (utf16_to_utf8ptr(utf16str, utf8str, size) == -1) { free(utf8str); return(NULL); } else return(utf8str); } /* wrapper to return a cell */ #if SUPPORT_UTF8 CELL * utf8_from_mbcs(void * str) { WCHAR * utf16str; char * utf8str; utf16str = ansi_mbcs_to_utf16(str); utf8str = utf16_to_utf8(utf16str); free(utf16str); if(utf8str != NULL) return(makeStringCell(utf8str, strlen(utf8str))); else return(nilCell); } #endif /* mbcs_to_utf16 Uses the Windows API to convert a FileSystem/CommandArgs OEM CodePage string to a UTF-16 string. Returns a pointer to a WCHAR string, or NULL if there was an error */ WCHAR * ansi_mbcs_to_utf16(const char *mbcsStr) { int size = -1; WCHAR *utf16str = NULL; size = MultiByteToWideChar( CP_OEMCP, 0, /* no flags=ignore errors if possible */ mbcsStr, -1, /* read until NULL character */ NULL, 0 /* just calculate size */ ); if (size == 0) return (NULL); utf16str = (WCHAR*)callocMemory((size+1) * sizeof(WCHAR)); size = MultiByteToWideChar( CP_OEMCP, 0, mbcsStr, -1, utf16str, size ); if (size == 0) { free(utf16str); return(NULL); } else return(utf16str); } /* win_realpath Identical interface as realpath for both ANSI and UTF-16 path names on Windows. Has the following functional differences * If GetFullPathNameW, first converts the UTF-8 file name to UTF-16 (WCHAR) * Uses GetFullPathNameA or GetFullPathNameW to receive the char/WCHAR path * If GetFullPathNameW, converts the UTF-16 WCHAR path back to UTF-8 */ char *win_realpath(const char *filepath, char *realpath) { #ifdef USE_WIN_UTF16PATH WCHAR * utf16filepath; WCHAR utf16realpath[MAX_PATH + 2]; int err; utf16filepath = utf8_to_utf16(filepath); err = GetFullPathNameW(utf16filepath, MAX_PATH, utf16realpath, NULL); free(utf16filepath); if (err == 0) return(NULL); if (utf16_to_utf8ptr(utf16realpath, realpath, MAX_PATH) == -1) return(NULL); #else if(GetFullPathNameA(filepath, MAX_PATH, realpath, NULL) == 0) return(NULL); #endif return(isFile(realpath, 0) ? 0 : realpath); } /* win_getModulePath - added by LM for version 10.4.7 used in newlisp.c:loadStartup(..) and newlisp.c:linkUnlink(...) gets the full path for a loaded module (executable). EXEName must be allocated by caller with PATH_MAX typically */ char * win_getExePath(char * EXEName) { #ifdef SUPPORT_UTF8 WCHAR wEXEName[PATH_MAX] ; GetModuleFileNameW(NULL, wEXEName, PATH_MAX); utf16_to_utf8ptr(wEXEName, EXEName, PATH_MAX); #else GetModuleFileName(NULL, EXEName, PATH_MAX); #endif return(EXEName); } /* ---------------------------------------------------------------------------- Wrappers for wide-character functions. Same interface as the standard functions, but accepts UTF-8 strings. Adds the following functionality: * first converts the UTF-8 string to UTF-16 * if there a conversion error, return fail * calls the wide-character function Note that errno is not set on UTF conversion failures. ---------------------------------------------------------------------------- */ int rename_utf16(const char* oldname8, const char* newname8) { int i = -1; WCHAR * oldname16; WCHAR * newname16; oldname16 = utf8_to_utf16(oldname8); if (oldname16) { newname16 = utf8_to_utf16(newname8); if (newname16) { i = _wrename(oldname16, newname16); free(oldname16); } free(newname16); } return i; } int stat_utf16(const char* filename8, struct stat* buf) { int i = -1; struct _stat st; WCHAR * filename16 = utf8_to_utf16(filename8); if (filename16) { i = _wstat(filename16, &st); free(filename16); } if (i == 0) { /* FIXME: incompatible type 'struct _stat' and 'struct stat' in MinGW64 ? */ buf->st_dev = st.st_dev; buf->st_ino = st.st_ino; buf->st_mode = st.st_mode; buf->st_nlink = st.st_nlink; buf->st_uid = st.st_uid; buf->st_gid = st.st_gid; buf->st_rdev = st.st_rdev; buf->st_size = st.st_size; buf->st_atime = st.st_atime; buf->st_mtime = st.st_mtime; buf->st_ctime = st.st_ctime; } return i; } int chdir_utf16(const char* filename8) { int i = -1; WCHAR * filename16 = utf8_to_utf16(filename8); if (filename16) { i = _wchdir(filename16); free(filename16); } return i; } int open_utf16(const char* filename8, int flags, int mode) { int i = -1; WCHAR * filename16 = utf8_to_utf16(filename8); if (filename16) { i = _wopen(filename16, flags, mode); free(filename16); } return i; } int mkdir_utf16(const char* filename8) { int i = -1; WCHAR * filename16 = utf8_to_utf16(filename8); if (filename16) { i = _wmkdir(filename16); free(filename16); } return i; } int rmdir_utf16(const char* filename8) { int i = -1; WCHAR * filename16 = utf8_to_utf16(filename8); if (filename16) { i = _wrmdir(filename16); free(filename16); } return i; } int unlink_utf16(const char* filename8) { int i = -1; WCHAR * filename16 = utf8_to_utf16(filename8); if (filename16) { i = _wunlink(filename16); free(filename16); } return i; } _WDIR * opendir_utf16(const char* dirname8) { _WDIR * dir = NULL; WCHAR * dirname16 = utf8_to_utf16(dirname8); if (dirname16) { dir = _wopendir(dirname16); free(dirname16); } return dir; } /* eof */